Leetcode - Longest Univalue Path
Leetcode - Check If a String Is a Valid Sequence from Root to Leaves Path in a Binary Tree

Leetcode - Add One Row to Tree

violet posted @ Apr 30, 2020 08:49:13 AM in 算法 with tags Algorithm Golang BFS tree , 284 阅读

https://leetcode.com/problems/add-one-row-to-tree/

Given the root of a binary tree, then value v and depth d, you need to add a row of nodes with value v at the given depth d. The root node is at depth 1.

The adding rule is: given a positive integer depth d, for each NOT null tree nodes N in depth d-1, create two tree nodes with value v as N's left subtree root and right subtree root. And N's original left subtree should be the left subtree of the new left subtree root, its original right subtree should be the right subtree of the new right subtree root. If depth d is 1 that means there is no depth d-1 at all, then create a tree node with value v as the new root of the whole original tree, and the original tree is the new root's left subtree.

Example 1:

Input: 
A binary tree as following:
       4
     /   \
    2     6
   / \   / 
  3   1 5   

v = 1

d = 2

Output: 
       4
      / \
     1   1
    /     \
   2       6
  / \     / 
 3   1   5   

 

/**
 * Definition for a binary tree node.
 * type TreeNode struct {
 *     Val int
 *     Left *TreeNode
 *     Right *TreeNode
 * }
 */
func addOneRow(root *TreeNode, v int, d int) *TreeNode {
    if root == nil {
        return nil
    }
    if d == 1 {
        node := &TreeNode{Val: v, Left: root}
        return node
    }
    queue := []*TreeNode{root}
    level := 1
    for len(queue) != 0 {
        size := len(queue)
        for i := 0; i < size; i++ {
            node := queue[i]
            if level == d - 1{
                left := node.Left
                right := node.Right
                node.Left = &TreeNode{Val: v, Left: left}
                node.Right = &TreeNode{Val: v, Right: right}
            } else {
                if node.Left != nil {
                    queue = append(queue, node.Left)
                }
                if node.Right != nil {
                    queue = append(queue, node.Right)
                }
            }
        }
        queue = queue[size:]
        level++
        if level == d {
            break
        }
    }
    return root
}

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