Leetcode - Serialize and Deserialize Binary Tree

https://leetcode.com/problems/serialize-and-deserialize-binary-tree/

Serialization is the process of converting a data structure or object into a sequence of bits so that it can be stored in a file or memory buffer, or transmitted across a network connection link to be reconstructed later in the same or another computer environment.

Design an algorithm to serialize and deserialize a binary tree. There is no restriction on how your serialization/deserialization algorithm should work. You just need to ensure that a binary tree can be serialized to a string and this string can be deserialized to the original tree structure.

Example: 

You may serialize the following tree:

    1
   / \
  2   3
     / \
    4   5

as "[1,2,3,null,null,4,5]"

 

Leetcode - Add One Row to Tree

https://leetcode.com/problems/add-one-row-to-tree/

Given the root of a binary tree, then value v and depth d, you need to add a row of nodes with value v at the given depth d. The root node is at depth 1.

The adding rule is: given a positive integer depth d, for each NOT null tree nodes N in depth d-1, create two tree nodes with value v as N's left subtree root and right subtree root. And N's original left subtree should be the left subtree of the new left subtree root, its original right subtree should be the right subtree of the new right subtree root. If depth d is 1 that means there is no depth d-1 at all, then create a tree node with value v as the new root of the whole original tree, and the original tree is the new root's left subtree.

Example 1:

Input: 
A binary tree as following:
       4
     /   \
    2     6
   / \   / 
  3   1 5   

v = 1

d = 2

Output: 
       4
      / \
     1   1
    /     \
   2       6
  / \     / 
 3   1   5   

 

Leetcode - vertical-order-traversal-of-a-binary-tree

https://leetcode.com/problems/vertical-order-traversal-of-a-binary-tree/

Given a binary tree, return the vertical order traversal of its nodes values.

For each node at position (X, Y), its left and right children respectively will be at positions (X-1, Y-1) and (X+1, Y-1).

Running a vertical line from X = -infinity to X = +infinity, whenever the vertical line touches some nodes, we report the values of the nodes in order from top to bottom (decreasing Y coordinates).

If two nodes have the same position, then the value of the node that is reported first is the value that is smaller.

Return an list of non-empty reports in order of X coordinate.  Every report will have a list of values of nodes.

 

Example 1:

Input: [3,9,20,null,null,15,7]
Output: [[9],[3,15],[20],[7]]
Explanation: 
Without loss of generality, we can assume the root node is at position (0, 0):
Then, the node with value 9 occurs at position (-1, -1);
The nodes with values 3 and 15 occur at positions (0, 0) and (0, -2);
The node with value 20 occurs at position (1, -1);
The node with value 7 occurs at position (2, -2).

 

Leetcode - binary-tree-zigzag-level-order-traversal

https://leetcode.com/problems/binary-tree-zigzag-level-order-traversal/

Given a binary tree, return the zigzag level order traversal of its nodes' values. (ie, from left to right, then right to left for the next level and alternate between).

For example:
Given binary tree [3,9,20,null,null,15,7],

    3
   / \
  9  20
    /  \
   15   7

return its zigzag level order traversal as:

[
  [3],
  [20,9],
  [15,7]
]

 

Leetcode - max-area-of-island

https://leetcode.com/problems/max-area-of-island/

Given a non-empty 2D array grid of 0's and 1's, an island is a group of 1's (representing land) connected 4-directionally (horizontal or vertical.) You may assume all four edges of the grid are surrounded by water.

Find the maximum area of an island in the given 2D array. (If there is no island, the maximum area is 0.)

Example 1:

[[0,0,1,0,0,0,0,1,0,0,0,0,0],
 [0,0,0,0,0,0,0,1,1,1,0,0,0],
 [0,1,1,0,1,0,0,0,0,0,0,0,0],
 [0,1,0,0,1,1,0,0,1,0,1,0,0],
 [0,1,0,0,1,1,0,0,1,1,1,0,0],
 [0,0,0,0,0,0,0,0,0,0,1,0,0],
 [0,0,0,0,0,0,0,1,1,1,0,0,0],
 [0,0,0,0,0,0,0,1,1,0,0,0,0]]

Given the above grid, return 6. Note the answer is not 11, because the island must be connected 4-directionally.

 

Leetcode - surrounded-regions

https://leetcode.com/problems/surrounded-regions

Given a 2D board containing 'X' and 'O' (the letter O), capture all regions surrounded by 'X'.

A region is captured by flipping all 'O's into 'X's in that surrounded region.

Example:

X X X X
X O O X
X X O X
X O X X

After running your function, the board should be:

X X X X
X X X X
X X X X
X O X X

Leetcode - 01-matrix

https://leetcode.com/problems/01-matrix/

Given a matrix consists of 0 and 1, find the distance of the nearest 0 for each cell.

The distance between two adjacent cells is 1.

 

Example 1:

Input:
[[0,0,0],
 [0,1,0],
 [0,0,0]]

Output:
[[0,0,0],
 [0,1,0],
 [0,0,0]]

 

Leetcode - number-of-islands

Given a 2d grid map of '1's (land) and '0's (water), count the number of islands. An island is surrounded by water and is formed by connecting adjacent lands horizontally or vertically. You may assume all four edges of the grid are all surrounded by water.

Example 1:

Input:
11110
11010
11000
00000

Output: 1

Example 2:

Input:
11000
11000
00100
00011

 

Leetcode - rotting-oranges

https://leetcode.com/problems/rotting-oranges/

In a given grid, each cell can have one of three values:

  • the value 0 representing an empty cell;
  • the value 1 representing a fresh orange;
  • the value 2 representing a rotten orange.

Every minute, any fresh orange that is adjacent (4-directionally) to a rotten orange becomes rotten.

Return the minimum number of minutes that must elapse until no cell has a fresh orange.  If this is impossible, return -1 instead.